Intro to Sound Editing for Cinematic Productions

Intro to Sound Editing for Cinematic Productions

Hey there cinephiles, budding filmmakers, and sound enthusiasts! Today, I’m taking you into the exciting realm of sound editing for cinematic productions. Sound editing? You scratch your head. Yep, that’s right. As someone who has been playing with sounds for over a decade now, let me assure you – the beauty of cinema goes way beyond just visuals! Did you know that, according to a study by Salford Acoustics, sound quality can impact our emotional response to a film by 60%? (1) Now that’s some heavy lifting!

What Exactly is Sound Editing?

Good question. Sound editing isn’t just about chopping up and stitching together sound clips. Oh no, it’s a careful process of selecting and modifying sound recordings in film, to create a world that sucks you in. Remember that spine-tingling noise in ‘Jaws’ which made your heart beat faster and faster? Or how about the charming cacophony of the bustling streets in ‘The Godfather’? Those are all achievements of some brilliantly executed sound editing (2).

The Process of Sound Editing

  • Dialogue Editing
  • Sound Design
  • Foley
  • ADR (Automated Dialogue Replacement)
  • Music Editing

Each stage has a role to play in enhancing the movie watching experience. But let’s not dive head first. We’ll go over each stage, one at a time.

Dialogue Editing

Here’s a fun story: A few years back, I was working on a short-film and we got the perfect shot, except there was this pesky leaf blower in the background. We still decided to keep the shot, because the performance was bang-on. When we got to post-production, the dialogue editor was like the magician who made that leaf blower noise poof! away. That’s what dialogue editing can do – it takes the raw, on-set audio, and transforms it into clean, crisp dialogues that cater to the audience’s ears (3).

Sound Design

Remember when we mentioned the chilling sound in ‘Jaws’? Yep, that’s the boon of sound design. Different from dialogue editing, sound design is about creating auditory elements that enhance the narrative. This may mean generating a monster’s creepy guttural grunts or the sweet swoosh of a superhero’s cape (4). You wouldn’t believe how many marauding aliens I’ve given voice to!

Foley

Named after sound-effects artist Jack Foley, ‘Foley’ is the recreation of everyday sounds that are embedded in post-production to enhance audio quality. From the rustle of falling leaves to the clink-clank of utensils in a kitchen – the Foley artist often physically performs these sound effects in a Foley studio while watching the film. One of my favorite Foley moments was when I, armed with just a pair of gloves and an old leather jacket, managed to recreate the sound of a character walking through a dense forest (5).

ADR (Automated Dialogue Replacement)

Sometimes, despite your best efforts, some dialogue recorded on set cannot be salvaged. A motorcycle roared by just as your lead actor delivered her monologue? Fear not. That’s where ADR steps in. The actor will re-record their dialogue in a studio while watching the problematic scene, ensuring the voice syncs up with the on-screen performance. A little fun fact – I once worked till 4 AM with an actor who insisted on perfecting his accent for an ADR session. Hard work, but definitely paid off on screen (6).

Music Editing

Lastly, we have music editing. Contrary to what people think, it’s not just about slapping on some chart-toppers. Instead, it is to ensure the music complements the emotion of the scene without overpowering the dialogues. It often includes editing the film’s original score, selecting soundtracks, and sometimes even creating new tunes. I once spent an entire day deciding between two versions of a song, just for a 10-second scene in a film (7). Ah, the decisions we make!

Wrap Up

So there you have it. An introduction to my world, the world of sound editing. It’s a place where atmospheric sounds, dialogues, and music merge to create a symphony that’s as important as the visuals in elevating a cinematic experience. It can be exhausting, and at times unpredictable, but nothing rivals the moment when all the layers of sound harmoniously meld together on screen (8). Until next time, keep sounding good!

Resources: 1. Salford Acoustics (2007), ‘Emotional Response to Sound Quality.’ 2. Thomson, D. (2012), ‘The Big Screen: The Story of the Movies.’ 3. Purcell, J. (2009), ‘Dialogue Editing for Motion Pictures.’ 4. Sonnenschein, D. (2001), ‘Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema.’ 5. Van der Riet, R (2009), ‘The Foley Grail: The Art of Performing Sound for Film, Games and Animation.’ 6. Epstein, M. (2008), ‘Craft of Dialogue Editing.’ 7. Larson, T. (2010), ‘Musical Sound Design for Films.’ 8. My personal experiences in sound editing.